Category Archives: Retro Computing

Commodore Retro Magic Dream: Pyc64 supports I/O on real emulation

I am happy to announce pyc64 now supports save and load programs on top of real emulation. Irmen point me to the right code to look, and I implemented the fix in the weekend; happy hacking!   Commodore-64 simulator in … Continue reading
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Memory Madness 2020

In 1985, all my work started with a VIC-20 with 5Kb of RAM, and only 3583 bytes free for the BASIC. With 3 more kilobytes, VIC-20 would be able to unveil its more versatile graphic capabilities, but we have no … Continue reading
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MacBookPro 2009 & macOS 10.8 save diary

Nove anni fa, e nove mesi prima della nascita di mio figlio comperai un MacBook Pro mid-2009, da 2.53Ghz con Intel Core 2 Duo (“Penryn” da 2.53 GHz  codice P8700) Oltre a funzionare ancora adesso, ha subito un upgrade con … Continue reading
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About 6502 emulator

I’d like to point you to this blog article about “cycle stepped” 6502 emulator. It is well described and can be a neat read for xmas vacation. Also author’s main project is all about A toolbox of 8-bit chip-emulators, helper … Continue reading
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Commander X16: retro magic dream

Some time ago I mentioned the Pyc64 project, a “differently emulated” C/64. There’s a much more ambitious project that’s going under pressure, it’s called Commander X 16. Commander X 16 has been started by David Murray and three other guys. … Continue reading
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ESP8266 VGA OUTPUT

This is a VGA library for ESP8266. To use this library you need only 1 resistor and one DSUB15 connector. VGA signal generation based on https://github.com/hchunhui/esp-vga (thanks for your awesome works). [….] The library implement a 512x480px framebuffer with 1bpp, where each … Continue reading
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