Commodore BASIC as a Scripting Language Open Source

November 21, 2008
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This entry is part 8 of 18 in the series Programming Languages

Commodore BASIC as a Scripting Language for UNIX and Windows – now Open Source:

Here is a little background:

This application is a recompiled version of the original Commodore 64 binary – it is not a reimplementation, so while it runs at pretty much the maximum possible speed, it is still 100% compatible. The huge C file in the archive has been produced by feeding the original 6502 code into my static recompiler and optimizing it with LLVM. The original operating system interface (character I/O, LOAD, SAVE etc.) has been reimplemented in native C, so Commodore BASIC interfaces nicely with OS X/Windows/Unix – you can use pipe I/O, and you can pass the filename of a BASIC program on the command line.

Yes, you could also just run a standard C64 emulator, but it wouldn’t be nearly this speed, and everything would run inside a sandbox; and there would be no way to interface this to your OS.

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